|Debut||Crash Bandicoot (1996)|
|Appears in||Smash Brothers Super Lawl|
|Enemies||Toon Dr. Wily|
Doctor Neo Cortex
Russian Crash Bandicoot
|Lawl Team||Team Super Lawl
Crash is beamed down in a ripple of light.
Neutral B - Spin Attack
Crash spins around, and if an opponent is hit by the attack, they’ll take small damage and be knocked back with slightly above-average knockback. This is nothing like Meta Knight's Neutral special; while Meta Knight's lasts for a bit, Crash's is a short burst of a spin that does not last for long. You can, however, rapidly press the special button to have the attack last a little longer. If used in-air, it slows down Crash’s fall for a moment, and can possibly be used for horizontal recovery. The reason it deals small damage and knocks opponents away instead of dealing small multiple hits of damage and low knockback like MK's Mach Tornado is so it can differentiate from Mach Tornado and also be more representative of Crash in general; when Crash spun an enemy, they'd fly away into the background. You can continue spinning for extra damage, but don't overuse it or he'll get dizzy.
Side B - Fruit Bazooka
Crash pulls out his Fruit Bazooka and fires a Wumpa Fruit projectile. The projectile flies in a straight line and deals decent damage but fairly low knockback. If the special button is held down, Crash will hesitate to fire the bazooka. During this time, it can be aimed up, down, or forwards. Releasing the special button will fire the projectile.
Up B - Jetpack
Crash gets out his jetpack, it can manuvered around in 8 directions. It lasts for 4 seconds.
Down B - TNT/Nitro Crate
Crash pulls out a TNT and toss it forwards. It starts counting down from 3, 2, 1, and then automatically explodes. Can explode earlier if it is damaged. Deals decent damage and knockback, and can hurt Crash as well. Crash can only have 1 or 2 TNT(s) out at a time. There is a 1/12th chance that Crash will pull out a Nitro, which deals much more damage and knockback than a TNT but it has to be touched by an opponent or Crash to explode.
Final Smash - The Invincible Aku Aku
Crash puts on Aku Aku as a mask and becomes invulnerable. Damage is taken just from touching Crash and he can cause knockback. Crash can be maneuvered while Aku Aku is active. Crash’s speed is also slightly increased while in this form. The final smash lasts for 15 seconds.
Star KOSFX: "AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!"
Screen KOSFX: "Whoa..."
Up: *picks his ear, starting to look bored*
Sd: *stands on Aku Aku like a surfboard and does a manual*
Dn: *dances in place as he turns around, then suddenly looks back over his shoulder.*
Victory 1: The victory dance from the classic Crash games.
Victory 2: *spins around in circle before striking a pose with his arms extended*
Victory 3: *jumps in the air, then raise a pink crystal as he lands, having a wide smile*
Lose/Clap: *turns into a angel and flies away*
Classic Mode Win/Lose Pose
Congratulations/Game Over Pictures
Crash Bandicoot (クラッシュ・バンディクー) is the main protagonist of the Crash Bandicoot series. Originally named Willie the Wombat, he is an Eastern Barred Bandicoot living life on N. Sanity Island, who was captured and evolved by Doctor Neo Cortex. Throughout the series, Cortex is Crash's usual arch-enemy and is always defeated by Crash in order to keep peace around the island. Crash is often accompanied by his ally, Aku Aku, the secondary protagonist. In the earlier games, he tended to say "Whoa!" whenever he got killed. In the later games, he spoke gibberish with a very basic knowledge of the language spoken in the game.
- AAA Combo- Punches with his right hand, a left hand, then a toe kick.
- Dash Attack- Doing a slide kick.
- Side- Rolls toward the opponent.
- Up- Doing an upward kick.
- Down- Doing a left jab while crouching
- Side- Tosses the Aku Aku mask forwards.
- Up- Doing a upwards headbutt, similar to Wario's in SSB4.
- Down- Doing a breakdance kick.
- N-Air - Splits his legs left and right to kick the opponent.
- F-Air - Doing a leaping sidekick.
- B-Air - Turns back and kicks.
- U-Air - Doing his solmersault kick
- D-Air - Crash will slam down into the floor.
- Grab- Grabs with one hand
- Pummel- A fast, weak headbutt.
- Forward- Spins once and throws forwards.
- Back- Spins once and throws backwards.
- Up- Spins three times and throws upwards.
- Down- Slams the opponent into the ground.
- Ledge attack: ???
- 100% ledge attack: ???
- Front attack: ???
- Back attack: ???
- Trip attack: ???
Pros & Cons
A wumpa fruit
Role In SSE