Universe Rareware
Debut Killer Instinct
Appears in Harmony of LOLZ
Friends N/A
Enemies Jago
Lawl Team Team Harmony

Special Moves

Neutral B- Eye Laser

Fulgore emits an laser from his eyes. Also can be perform in the air (8%).

Side B- Cyber Dash

Fulgore moves at Quick Speed hitting the opponent with his plasma claw (10%).

Up B- Cyber Uppercut

Fulgore flies in the air delivering a uppercut using his plasma claw (13%).

Down B- CyberPort

Fulgore's body turns black, enabling him reappear in front or behind the opponent.

Final Smash- Termination

Fulgore sends out a targeting light. Once it locks on, it obliterate the opponent (134%).


KO 1: ???

KO 2: ???

Star KO: ???

Screen KO: ???


Down Taunt- ???

Side Taunt- ???

Up Taunt- ???

Victories/Lose Pose

Victory 1: ???

Victory 2: ???

Victory 3: ???

Lose pose: ???

Character Description

Fulgore's appearance seems to be based off of an old English knight. His head and face resemble that of a knight's helmet and mask, his red eyes slanted into a death glare and no nose or mouth, though he seems to be able to make grunts and noises. One of the most dominant "knight" appearances is the feather-like extension protruding from the back of his head, as seen with most knight's helmets. The rest of his body is humanoid, having random circuitry and eletrical tubing coming out of his neck and torso. His first appearence was Killer Instinct. According to Fulgore's ending, he wins the tournament and mass production ensues. The Fulgore model that won the tournament is permanently shut down and put on display, the only humans left to view it are slaves. If you do not follow the Fulgore ending, then it ends that Jago defeated the Model 1 Fulgore in the tournament.

Classic Mode


Rival 1: TBA


Rival 2: TBA





Ground attacks


Neutral attack - Plasma Storm: Fulgore shoots out a plasma wave projectile from his claws (1%, 3%, 6%).

Dash attack -

Forward tilt -

Up tilt -

Down tilt -


Forward smash - Eleric Spark: Fulgore sends out a short surge from his eyes (Un: 12%, Full: 19%).

Up smash -

Down smash -


Ledge attack -

100% ledge attack -

Floor attack -

Trip attack -

Aerial attacks

Neutral aerial -

Forward aerial -

Back aerial -

Up aerial -

Down aerial -

Grabs and throws

Grab -

Pummel -

Forward throw -

Back throw -

Up throw -

Down throw -

Snake Codec


Role In The Subspace Emissary



  • TBA

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