|Debut||Team Fortress 2|
|Appears in||Smash Bros ARL|
Lydia Prower (her favourite TF2 class tied with Sniper)
Sandvich33 (his favorite TF2 class)
Danny Vasquez (both sound similar according to Lydia Prower)
Vince Offer (both sound similar according to Vince's TV tropes)
Icon of Sin
|Lawl Team||Team Arl|
The Scout walks in like in Meet the Scout.
Neutral B - Sandman Stunner
The Scout uses the Sandman, which does the same things as it did in Team Fortress 2. The longer & further the ball flies...the longer your opponent is stunned for. Doing this next to the opponent will not stun them but give them small damage. Also don't try to shield it, otherwise you'll be stunned folr twice as long as the original stun time.
Side B - Atomizer
The difference from the sandman is that you can actually BAT your opponent without a ball. Use this to finish the opponent off at high damage!
Up B - Bacon Legs
This move will make the Scout's legs flap, giving him a lift. Pressing A during flight to make the Scout use his Scattergun.
Down B - Baseball
Scout swings his bat and launches his baseball at a long distance. When it hits an opponent it will stun them.
Final Smash - Bonk! Atomic Punch Drink
Scout drinks a soda that makes him invincible and hit harder.
Star KOSFX: *longer scream*
Screen KOSFX: *short scream*
Up: "Grass grows, birds fly, sunshines, and brother, I hurt people."
Sd: "Do you even know who you talking to?"
Dn: "Oh man, that's beautiful."
1. *laughs with the Sniper as Pancake Man*
3. "It's not my fault on how much you suck, moron!"
Failure/Clap: Sits down
A fast-running and fast-talking kid from Boston with a penchant for baseball and grievous bodily harm, the Scout flies like a butterfly and stings like a bat to the face. The fastest of all the classes (at 133% of standard speed moving forwards, 120% backwards), his speed and ability to double jump will leave slower opponents spinning. This, coupled with his Scattergun, Force-A-Nature, Shortstop or Soda Popper makes the Scout ideal at hit and run tactics, allowing him to inflict massive amount of close-range damage before dashing away to safety. Not content with only one way to harass his foes, the Scout can also equip his trusty Sandman to stun opponents with long-range balls.
The Scout is an ideal choice if you want an objective done fast;the Scout can capture points and move carts twice as fast as his teammates and leave with the enemy intelligence before any enemies can arrive to stop him.
Role in SSE
|Playable Characters in Smash Bros. Arl|
Heavy | Scout | Pyro | Demoman | Soldier | Spy | Medic | Sniper | Engineer | Michael Jordan | Edd Gould | PSY | AoSTH Sonic | Inspector Gadget | Sherlock Holmes | King Koopa | Hotel Mario | '06 Silver