Zoroark artwork 001 2
Universe Nintendo
Debut Pokemon Black & White
Appears in Super Lawl
Friends ???
Enemies ???
Lawl Team Team Super Lawl


When the battle begin, it takes the name and appearance of a characters. It breaks when you gain 25%' but not from Entry Hazards.

Special Moves

Neutral B - Night Daze

Zoroark created a big bubble of dark energy that blasted outward from Zoroark. It would be a medium strength attack, have a medium range, and have a long startup and long cooldown so it would make Zoroark supremely vulnerable to pretty much any defensive maneuver. However, you should be able to do 3 things from it: Damage, Non-Damage, and Cancel. You can Cancel it at the middle of the startup lag and do whatever you want after. Non-Damaging forces you through the entire move animation but shoots out an energy blast that does no damage and allows you to move immediately after. Damaging has you go through the starting and ending lag.

Side B - Night Slash

Zoroark charged up her claws and dashed at enemies and swiped them on her way past them. Zoroark can either push B and forward at the same time or push the B button while moving to charge up her claws, and then push B> to use them again, even while moving. In order to let her "cheat" like a Dark-type Pokemon, she could use this while rolling forward or backward. To compensate, she wouldn't be in dodge state while using the move and would take extra damage while the claws are charged.

Up B - Pursuit

Zoroark would dash towards an enemy pretty far but not very fast, kind of like a less screwy version of Sonic's Homing Attack. If she reaches them, she gives them a stab with her claw. She would be able to use her attacks and jump afterward and also cancel it (especially helpful if she has her second jump still), making her recovery less predictable. This also means that she would usually recover backwards: Pursuit first, and then second jump after. If her opponent has their back turned, then she should do double damage.

Down B - Dark Pulse

Zorark would put her hands together either in front of her face or in front of her chest, and form a ball of energy that would then send multiple rings of dark energy at her enemies in a beam. So, basically you would push Down and B to start charging, then hold B to continue charging while you aim with the control stick either forward or upward and forward, and release B to fire. You could use this move immediately after a Night Daze cancel or something. I can't think of many good ways to make it unique.

Final Smash -Night Daze Full Power

Zoroark does a pumped up version of Night Daze. It's like Bloom's Dragon Fury and Megaman Volnett's Maximum Power Shining Laser, If opponents come in contact with the Full Power Night Daze, it will become trapped and it will deal over a bunch of damage on it. The projectile maybe slow, but it can cause knockout and probably KO'ed the opponent.





Screen KOSFX:





Victory Options+Failure/Clap

Victory 1:

Victory 2:

Victory 3:


Congratulations/Game Over Pictures

Character Description

Other Attacks

Ground Attacks

Basic Attacks

  • AAA Combo- ???
  • Dash Attack- ???

Tilt Attacks

  • Side- ???
  • Up- ???
  • Down- ???


  • Side- ???
  • Up- ???
  • Down- ???


  • N-Air - ???
  • F-Air - ???
  • B-Air - ???
  • U-Air - ???
  • D-Air - ???

Grabs, Throws

  • Grab- ???
  • Pummel- ???
  • Forward- ???
  • Back- ???
  • Up- ???
  • Down- ???


  • Ledge attack: ???
  • 100% ledge attack: ???
  • Ground attack: ???
  • Trip attack: ???



Victory Music


Kirby Hat


Wiimote Sound


Classic Mode


Snake Codec


Role In SSE



Colors & Costumes


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